Immersive cinema, anywhere.
Pop-up VR cinemas, interactive projection mapping and audiovisual experiences. In Greece and beyond.
Eleven short scenes, one after another: feet resting on a football on a pitch, a person holding a white mask to their face, a green alarm clock on a stack of books, waves along a beach seen from above, a narrow stone alley, a volcano erupting, sunlight between the columns of a classical temple, visitors walking across a floor of projected colour, a photographer lifting a print in a red-lit darkroom, the shadows of two hands against a pale wall, a dancer in a green dress on a dark stage.
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Cannes, May 2026
Selected for the Curators Network of the Marché du Film’s Immersive Market.
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Venice, September 2026
Co-hosted a panel at the Venice Production Bridge, with EKKOMED and Onassis ONX.
You give us the room. We install next-gen cinemas.
This is called location-based VR: a cinema that comes to your audience, in three steps.
What we have done so far.
5,000+
screenings at live events
250+
five-star Google reviews (opens in a new tab)
4.92/5
visitor experience rating
Worked with.
- Telekom (formerly Cosmote)
- Technopolis City of Athens
- Athens International Literature Festival
- Anafi International Film Festival
- TEDxAUTH
- KIDOT Festival
- TechSaloniki
- Beyond Innovation Arena
Immersive is our expertise.
Different rooms, different crowds, the same standard.
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Immersive cinema
Pop-up VR cinemas: a room of single-seat pods, a curated program of 10–50 minutes, and an operator present throughout.
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Interactive projection mapping
Film projected across walls, floors and ceilings, so the whole room becomes the screen. No headset needed.
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Immersive recordings
We film performances, places and events in VR180 and 360°, so people can step back inside them later, in a headset.
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Audiovisual and sensory experiences
Image, sound and light, with haptics (what you feel through touch) and scent, composed for one space, so visitors take the work in with more than their eyes.